What The Funny #9: Next Time, Phone Ahead!

Freakazoid Freaking Out

NEW FREAKAZOID WHAT THE FUNNY! NEW FREAKAZOID WHAT THE FUNNY! NEW FREAKAZOID WHAT THE FUNNY!!

Cogsgrove Cut it Out

“Cut it out!”

Before we get into it, permit me to apologize for the ridiculously long delay. I had planned to get this (along with the ‘Six Favorite Sonic Zones’ Videots and the Toon Adjacent for The Happy Land of Hanna-Barbera) out in September, but September proved to be a really crappy month for blogging; it was just one dumb distraction after another. So yeah, this one is extremely late, but thankfully I’ve managed to squeeze this post in right at the end of October, so I’ll be coming into November with only 2 more Freakazoid! What The Funny installments before we can move to the next set of miniseries. Now, on with the insanity!

The short we’ll be spotlighting today is a segment of Season 1, Episode 11, Next Time, Phone Ahead!

Next_time_phone_ahead

Premise: Dexter Douglas/Freakazoid have a close encounter with a space alien who’s stranded on Earth.

This episode is a spoof of Steven Spielberg’s 1982 film E.T.: The Extra-Terrestrial.

no-shit-sherlock

Gag Credits:

Network Censor: Emmitt Nervend

Find Emmitt Nervend: And Send Him Home

Tag:

Mo-Ron

“Deuuuhhhh….”

Highlights:

A flying saucer full of aliens makes a ‘pit stop’ on Earth…

Geico Girls 2

“Ew.” “Seriously?” “So gross.”

…And leaves someone behind: a giant grotesque monster who hides in the trash cans outside of the Douglases’ house and devours Dexter. Fade Out and…

The End

We then cut to TV snow, and discover that this is a pre-screening/table read on the episode with Spielberg himself and various WB staff members…

NTPA Staff Meeting

And Emmitt Nervend as The Beaver.

..who are thinking that they should end the show early and show more Animaniacs reruns.

Warner Sibs 1

“We’re Animaniacs!/And they’re lazy to the max!”

Steven Spielberg does not particularly like this ending. At first, the writers and crew of Freakazoid! convince him to fall in line with their plan. However, Spielberg has other plans, and weaves an oddly familiar story…

It now turns out the the aliens left behind one of their own, namely, this guy:

Mo-Ron

Deuuhhhh, I am…

For the uninformed, this is Mo-Ron, an alien whose intelligence lives up to his name. (Although in this short, his name is mysteriously changed to Bo-Ron.)

Whaaaat

I don’t know why they changed it, either.

Anyway, Mo-Ron/Bo-Ron/Whatever is is one of the few people who is aware of Freakazoid’s secret identity, presumably not because Freakazoid trusts him, but moreso because Freakazoid assumes Bo-Ron is too stupid to remember or care. He is voiced by Stan Freberg. He was first seen in an earlier episode’s wraparounds; when Mo-Ron arrives on Earth, President Bill Clinton and Freakazoid cautiously but eagerly await humanity’s first contact with extraterrestrial life, hoping to learn the secrets of the universe. Instead, they are confronted with this overweight, belly-button-picking nitwit who repeatedly introduces himself and who thinks that 2 + 2 = 22. They then go to Plan B, blasting the heck out of the creature, but Mo-Ron survives. He continues to hang out with Freakazoid for awhile afterward, until he finally remembers his message: a giant comet is coming to Earth. His warning is too late, and the comet collides with the planet. Whoops!

Here, he’s spotted in the Douglases’ backyard by Dexter…

NTPA 4

Gasp!

…And also by Freakazoid, who’s hanging out in the Freakazone (not to be confused with the Freakalair), a private space inside Dexter’s mind where Freak ponders stuff like taking over Switzerland so he can have all the chocolate and chillaxes watching reruns of Rat Patrol.

NTPA 3

Interestingly, the Freakazone was never depicted again after this episode.

Dexter meets and befriends Mo-Ron, who gives him a ultra-tight bear hug causing Dex to switch to Freakazoid (who murmurs “Help Me!” a la The Fly). Mo-Ron reveals that he’s now going by the name Bo-Ron for some reason and that he hails from the planet Barone’s.

Barones

Barone’s is an Italian restaurant and longtime Southern California institution. Gotta love those inside jokes.

Taking the alien to the Freakalair via the Freakafall (also never referenced again after this episode)…

NTPA 2

Freak proceeds to teach Bo-Ron the ways of Earth.

NTPA 5

Steff_2

-Incidentally, the Freakafall is operated by Steff, who is wearing an outfit similar to the original character design by Bruce Timm, with short shorts and a peaked cap.

FREAKAZOID’S EARTH LESSONS

-Never run with scissors.

-The four basic food groups are ice cream, candy, cakes, and very large cakes.

-Always ask for a piece of the gross, not the net; the net is fantasy.

-Never try to catch a roadrunner; it’s impossible.

WHOA BE-GONE

Incidentally, the short the 2 of them are watching as Freak says this is “Who, Be Gone!” from 1958.

-Stay out of your father’s underwear drawer!

-Eating carrots gives you X-ray vision! (In the background, we see a horrified Steff running out of the room)

-Diane Sawyer seems sincere, but she’s actually faking it.

Dexter even tries to keep Bo-Ron, but hiding a giant bulbous green alien in his house proves difficult.

NTPA 6

When Dexter tries to pass Bo-Ron off as a ‘rare Peruvian spider monkey’, he says “Pretty Amy. Good monkey.” This is referencing Frank Marshall’s 1995 film Congo, which featured a gorilla named Amy who had been taught human communication. Ruegger, Rugg and McCann had gone to the theater to see Congo during production of the show, and found it amusingly terrible.

Finally, Dex’s parents tell him no, and Freak informs Bo-Ron that while he’d like for him to stay, “It’s gettin’ kinda funky” and he has to call his fellow beings to pick him up. Bo-Ron reveals that he’s never picked out a carrier or a phone plan…

Aerial Dogfight

…Leading to an aerial dogfight between phone companies!

Eventually, a winner is chosen…

NPTA Gif

This is a reference to actress Candace Bergen, who was then spokeswoman for Sprint.

And Bo-Ron phones home. (You knew it was coming.) At first, he gets the machine, which according to him is “always on. You’re there! I know you’re there! Pick up! PICK UP!”

NTPA 7

But eventually, his ship arrives. Bo-Ron bids farewell to his friend “Red Underwear Man” and leaves Dexter with something special: a whopping huge phone bill!

Warner Sibs 2

Ultimately, Spielberg and the crew agree that Animaniacs reruns are the better bet after all.

Thoughts:

Not much else to say about this one, except that it’s a fun romp. Nothing big or spectacular, just an E.T. parody featuring Mo-Ron/Bo-Ron, a ton of in-jokes and Freakazoid’s in it. What you see with this one is what you get.

My rating: 3 out of 5.

Next up is a glorious one-shot, Toby Danger. Stay tooned.

Pop Dream #9: Lynn and Lucy

Are you still there? Good, ’cause it’s that time again! Time for the next Pop Dream!

Stone Cold Steve Austin - Hell yeah!

Before we start, I’d like to once again apologize for the delay. I didn’t intend for the gap between segments to get this long. I planned to do this last month (September), but real life kept getting in the way.

Also, time for a serious moment (Don’t worry; it’ll be quick)…

serious face emoji

This is my serious face.

Yes, we’re quite aware of the recent events concerning The Loud House series creator, Chris Savino which have led to his being let go from Nickelodeon. I find the actions that have lead to Mr. Savino’s termination to be deplorable and unfortunate for the victims. However, this Pop Dream miniseries will continue as originally planned. The Pop Dream segments are all about the characters and the show, not about the creators, so we’re going to separate the man from his work here. For anyone who wishes to make a comment for this segment, we’d appreciate it if you would only comment on the characters and the show, and not about Chris Savino’s personal life. This isn’t TMZ. Twinsanity is a site for entertainment, cracking jokes and having fun, and we’d like to keep it that way. Any comments regarding the recent news about Chris Savino and his actions will not be published here. Thank you.

OK, enough of that. Now, on with the fun!

Our celebration of The Loud House continues with two more of the Loud sisters. One of them is lives for sports and competition, while the other one lives in perpetual darkness. Today’s Pop Dream spotlights Lynn and Lucy Loud!

The_Loud_House_Lynn_Nickelodeon_3

“Touchdown! Home run! Goal! Slam dunk! To the max! SPORTS!!”

Lucy with bat

“Staring into the dark abyss. The light is a distant star, forever out of my soul’s reach, but enough about me, how are you doing?”

OVERVIEW

The_Loud_House_Lynn_Nickelodeon

At 13 years old, Lynn is the fifth-oldest child of the Loud family, and the youngest of Lincoln’s five older sisters. She is named after her father. Lynn attends Royal Woods Middle School. She possesses a habit of turning everything into a sport.

Meanwhile…

The_Loud_House_Lucy_Nickelodeon

 

At 8 years old, Lucy is the fifth-youngest child of the Loud family, and the oldest of Lincoln’s five younger sisters. Her most annoying habit is popping up and scaring people, which is a running gag in the series. Along with Lincoln, she’s the quietest out of all the Loud siblings.

Addams Family

She’s creepy and she’s kooky, mysterious and spooky…

APPEARANCE

The_Loud_House_Lynn_Nickelodeon_3

Lynn has thick brown hair, which like Luan’s is tied into a pony tail. Unlike Luan, however, Lynn has thick bangs on the front of her head. Lynn also wears a red and white jersey with the number 1 on it.

Muscle Power

“NUMBAH ONE!!”

Lynn is also the only Loud sibling who wears socks to sleep.

TLH_Lucy_conjuring_Sharon's_ghost

As for Lucy, she’s clearly into the color black. She’s the only member of the Loud family with black hair (and as photos of Lucy as a baby have proven, her black hair is natural, not dyed). She’s also the only Loud sibling besides Lincoln who’s hair color isn’t yellow nor brown.

The Undertaker

“What’s wrong with black? It’s cheery!”

Lucy is also the only Loud sibling who’s eyes have yet to be seen.

cartoon eyes

Jeepers, creepers, haven’t seen those peepers…

PERSONALITY

Lynn is athletic and competitive. She loves to play sports and enjoys roughhousing with her siblings.

She enjoys playing every existing sport, including football, soccer, basketball, and baseball. She is also skilled in various forms of martial arts, such as kickboxing, Mexican wrestling, (or lucha libre) and parkour.

Chris Berman

“She could…go…all…the…way!!”

In addition to sports, Lynn seems to have another hobby: annoying her brother Lincoln!

TLH_I_almost_forgot_something

“Hey, I almost for got something…”

TLH_Girl_Lynn_pulls_Lincoln's_pants_down

“Ha-ha! You just got pants’d!”

The reason why Lynn chooses Lincoln as her victim often is likely because since Lincoln is the only boy in the house, she would think that he’d be less likely to resist her roughhousing. Also, because of their closeness in age (Lynn is 2 years older than Lincoln).

TLH_Lucy_conjuring_Sharon's_ghost

Lucy is mostly about holding sances, reading and writing dark poetry and dabbling in the dark arts.

TLH- Lucy_Summoning_the_spirits

“Oh, spirit of the bratwurst that I ate last night. I just wanted to say ‘Sorry'”.

One gag about Lucy that I find funny is how when she uses an onomatopoeia,  she’ll say the actual word instead making the sound. She says the word “sigh” instead of sighing. She said the word “Gasp!” on a few occasions, and once in the short “Spell It Out”, while eating, she said the words…

TLH - Speel It Out

“Non-nom-nom!”

FUNNIER MOMENTS

TLH - Space Invader 1

“Space Invader”: After an argument with Lucy (whom she shares a bedroom with), Lynn asks Lincoln if she can bunk with him. After some persuasion,

TLH - Space Invader 2

As well as giving him the old “sad eyes” routine, Lincoln relents.

TLH - Space Invader 5

TLH - Space Invader 4

TLH - Space Invader 6

Lynn proves to be the roommate from hell. Bouncing a ball against the wall, luchador wrestling with Lincoln and snoring while drooling. When Lincoln tries to subject his sister to the same treatment, hoping that she’ll get fed up and leave…

TLH - Space Invader 7

…She instead moves all of her stuff into Lincoln’s room, declaring him “The best roommate ever!”

TLH - Lock 'N' Loud - Roller Derby Team

“Lock ‘n Loud”: Lynn organizes a security squad made up of herself and her rollerball team.

TLH - Price of Admission - Lincoln and Lucy 1

“The Price of Admission”: Lincoln, freaked out after watching a scary movie, is asked to retrieve something from the attic. Afraid to go there alone, he tries to convince Lucy to accompany him with the promise that “There might be bats up there!”

TLH - Price of Admission - Lincoln and Lucy 2

Lucy’s reply: “There are, but they’re not vampire bats. What’s the point?”

TLH - Butterfly Effect 1

Interestingly, Lucy gets her wish in the short “The Butterfly Effect”.

TLH - Butterfly Effect 2

“I’ve been bitten by a vampire bat!”

TLH - Butterfly Effect 3

“Best. Day. Ever!”

TLH - House Music - Lucy

“House Music”: Lucy, along with her siblings, are performing as a band in a county fair. Their mom Rita gushes over them before they perform.

Rita: Ooh! Look at my little rock stars!

Lucy: My real genre is death metal.

Rita: SO CUTE!!

CONCLUSION

Neither Lynn nor Lucy are among my favorite Loud sisters, but each of them have their share of amusing moments. Lucy in particular surprised me, as I ended up enjoying her character more than I thought I would. Usually I find goth characters to be somewhat limited, but TLH managed to get more material from the character than I would have. And that we’re doing Lucy and Lynn near the end of October somehow seems fitting. So let’s end this with a musical trip from the dark side…of fashion!

 

The_Loud_House_Lynn_Nickelodeon

“Yeah, but I’m five years older than Lucy, so I win!”

Dick Vitale

“That’s awesome, baby, with a capital A!”

Next time, it’s the twins Lola & Lana. Keep Pop Dreaming.

 

Player Two Start!: Six Favorite Sonic Zones

Sonic Mania

In the wake of the release of Sonic Mania, today’s Videots visits the Sonic the Hedgehog franchise.

Freedom Fighters

Though I’m not a gamer, I’m quite fond of the Sonic mythos and aesthetics. Who knew that a game series about a blue cartoon hedgehog in sneakers who runs really fast while thwarting the schemes of an egg-shaped mad scientist who builds crazy robots and tech to try and take over the alien planet they all live on with other anthropomorphic animals could be so compelling?

Dulcy 2

Plus, in season #2 of the Saturday morning cartoon, the producers added dragons to the mythos. Freaking DRAGONS. Dragons are now a thing in the Sonicverse. The addition of dragons automatically makes things cooler. There should be dragons. There just should.

The Sonic games have given us tons of cool, amazing looking stages, levels and arenas and some seriously kick-ass background tunes, and that’s what we’ll be looking at today. Today, Videots presents my Six Favorite Sonic Zones.

-I’ll level with you guys: compiling this list wasn’t easy. I like A LOT of the various stages and music from the Sonic games; some I preferred the look of the stages themselves (EX: Angel Island Zone, Ice Cap Zone, Labyrinth Zone) and a lot I liked primarily for the music (Metropolis Zone, Lava Reef Zone, Mystic Cave Zone, Scrap Brain Zone, Oil Ocean Zone, Sandopolis Zone), but if I listed every Zone that I like here, I’d end up typing something the length of the Encyclopedia Brittania, and….

Aint Nobody Got Time For That

…Also, I wanted to keep the video embeds to a minimum; these days we try not to go crazy with the embeds here since YouTube has the annoying tendency to take them down at inopportune moments, so, while it was hard, I narrowed it down to only 6, all of which I liked the visuals and the music equally. Now the usual preliminaries: I know other folks will have their own personal favorites, and that’s cool, heck, these aren’t even all of my favorite Zones, but I didn’t want to make this list too long for reasons aforementioned. Finally, all together now: these aren’t in any particular number, so I won’t be numbering them. That said:

Sonic Running

JUICE AND JAM TIME!

STARDUST SPEEDWAY ZONE

Stardust Speedway Zone Act 2

Stardust Speedway is the sixth round in Sonic the Hedgehog CD. It is best known as the place where Sonic the Hedgehog raced and defeated Metal Sonic. One of the fastest levels in Sonic history, Stardust Speedway is a highway adorned with musical instruments above an enormous city; like its namesake implies, the city glows with many lights. A statue of Dr. Robotnik can be seen undergoing construction in Zone 2, with girders and incomplete sections. This stage is freaking gorgeous, and the music has that cool Japanese sound to it. Post Mario Kart, I’m partial to racing levels with a night sky and tons of bright lights.

76 Union Minite Man Service Man

“Evening, sir! Would you like an extinguisher to put out the fires on your sneakers?”

FROG FOREST

Frog_Forest

Frog Forest is the ninth stage in Sonic Heroes. The stage is played differently for each team. In the level, there are Giant Frogs which can be found. They have the power to create rain and make plants grow faster, allowing teams to progress through the level. During Team Rose’s version of Frog Forest, Big the Cat mentions that Froggy comes from the Frog Forest. This fact is backed up by the fact that the frogs here are very similar to Froggy, but much larger.

Frogs aren’t my favorite things, but I do like pristine green forest stages, plus this level’s music is totally psychedelic.

Peace Frog

“Nature is totally natural, man! Rib-Bit!”

CASINO NIGHT ZONE & CARNIVAL NIGHT ZONE

I decided to list these 2 levels together since they’re sort of similar.

Casino-Night-Sonic-Generations

Mobius, Baby!

Casino Night is is the second Stage in the Nintendo 3DS version of Sonic Generations. It represents Sonic the Hedgehog 2 in the Classic era of the game. Classic Sonic’s stage features the slot machines from the original level while Modern Sonic’s stage has giant roulettes (which can award fifty or a hundred rings if you land in the Ring or Sonic logo respectively). Modern Sonic also has his own version of the slot machines, as well as some other gimmicks that were present in Casino Street Zone from Sonic the Hedgehog 4: Episode I. The Classic remix adds a new baseline to the them, while the Modern remix has a distinctly Jazzy theme reminiscent of settings such as Las Vegas.

What can I say? This is just a cool stage and the music rocks. In my head I imagine this level’s music being titled “Rhinestones ‘n’ Concussions”.

 

Gambit

“First ye charge de card, den dey charge you a fortune for drinks on de table!”

Carnival Night Zone

Carnival Night Zone is  is the fourth Zone of Sonic the Hedgehog 3 (or Sonic the Hedgehog 3 & Knuckles). It is very similar to Casino Night Zone from Sonic the Hedgehog 2, but with a carnival theme. The Zone is a playful carnival filled with balloons, pinball bumpers and cannons to launch from, although unlike Casino Night Zone, there are no slot machines. Think of Carnival Night as Mobius’ version of the later, family-friendly Vegas.

Clownman

“Hoo-Hoo, kiddies! We’re sure gonna have fun tonight! My bosses pay me to say that.”

CHEMICAL PLANT ZONE

Chemical PLant Zone 1

Chemical Plant Zone is the second Zone in Sonic Mania. This Zone is a re-imagination of Chemical Plant Zone from Sonic the Hedgehog 2 for the Sega Mega Drive. Like the original Zone, this Zone is set in an industrialized area that contains pools of various synthetic chemicals, most prominently Mega Mack, as well as long tubes. Act 1 in particular bears a strong to the original Chemical Plant.

Chemical Plant Zone 2

Act 2 on the other hand goes deeper into the plant to an indoor section, with large beakers and jars present in the background. New additions to Act 2’s setting also include gelatinous chemicals, sticky platforms and chemical bubbles.

Chemical Plant Zone 3

Bouncy-Bouncy! (Call the Biohazard Department.)

Element_Lad_01

“What makes this stage so cool? It’s ELEMENTAL, my dear. -You have no idea who I am, do you? I’m ELEMENT LAD from the Legion of Super Heroes. Element Lad? With the power to transmute elements? Elements?? Chemeicals?? Science?? READ A BOOK!”

STUDIOPOLIS ZONE

Studiopolis Zone

Come on, you knew this one was going to make the list. Studiopolis Zone is is the third Zone in Sonic Mania. Studiopolis Zone Act 2 was the first Zone developed for Sonic Mania (which was known as Sonic Discovery back then). Back then, this Zone was presented to Takashi Iizuka of Sega to showcase the developers’ capabilities.

This Zone is set up in a high skyscraper city decorated with studio equipment, cinema elements and theater objects.

The first Act takes place in the color-filled city, whose tall skyscrapers and buildings can be spotted in the background. Along the paths are street lamps with spinning rings inside, frail shop windows filled with TV sets, giant popcorn machines, satellite dish-mounted vans, TVs, director chairs, and giant clapperboards. Dotted around the Zone are LED marquees spelling out various phrases.

In the second Act, the action moves into a large television studio-like environment. This area is dominated by images in Dr. Eggman’s likeness. Features here include stacks of monitors with Eggman’s face on them, unstable stage lights, electric cables, flappable panels that reveal words and phrases, and giant glass spheres that are designed like lottery machines. It’s basically the HQ of Eggman TV.

Dr Eggman

“Smile and look at the camera! You just got Egg’d!”

So there you go. Six of my favorite Sonic Zones.

SLW_New_Sonic

“Favorite Zones, bro? I’m too busy blazin’ through ’em to really take notice. That’s the thing about juicin’ at maximum speed: you don’t get to see much along the way!”

Retroville: The Happy Land of Hanna-Barbera

Today Retroville visits a theme park attraction filled with rides and shows, populated by famous cartoon mascots.

DisneyWorld_MickeyGang_Castle-567e85275f9b586a9eb6b098

“When you wish upon a star/Makes no difference who you are…as long as you fly our airlines, save up for Disney Fun Bucks, stay at the Grand Floridian, visit all of our attractions and buy all of our stuff!”

No, not that one.

hbland

THIS one.

Today’s Retroville is all about the now defunct Happy Land of Hanna-Barbera, which was located in Kings Island amusement park, formerly Kings Dominion, in Virginia.

-Did you know that the Happy Land of Hanna-Barbera was originally going to be called the Happy Kingdom of Hanna-Barbera? Well, now you do.

Black_Coat_King_Mickey_5★_KHUX

“There’s only room for one kingdom on this planet, folks. Trust me, our lawyers aren’t so enchanted!”

First, a little history: In 1966, Taft Broadcasting acquired Hanna-Barbera Productions for $12 million and they were looking for ways to capitalize. So when Gary Wachs (VP Cincinnati’s Coney Island) approached them, it became apparent to Taft Executives that this would be a highly successful way to cross-promote the licensing. Taft agreed to partner and build Kings Island with the intent of using HB theming throughout the park. Once the purchase of Coney Island was secured in 1969, Taft immediately added costumed HB characters to the Coney Island midway (the “Banana Splits” even filmed their second season montage at Coney Island) and enlisted their team of designers (many of which had come from Disney’s Animation Studios) to help design a themed kids area for the new park.

Happy Land of Hanna-Barbera

The entrance to it is arced by a rainbow, and I like rainbows, so that’s kind of cool. Plus, dig that hippy-dippy font.

When “The Happy Land of Hanna-Barbera” (the final name selected) opened with Kings Island in 1972, it featured several rides transferred from Coney Island, plus new rides themed to HB. The original rides included “Gulliver’s Rub-a-Dub” (a slow scenic boat ride), “Motormouse” (a revolving car ride), “Autocat” (a revolving motorcycle and car ride), “Kikky Kangaroo” (a revolving helicopter ride), “Funky Phantom” (a child-sized whip ride), “Winsome Witch’s Cauldrons” (a spinning teacup ride), “Marathon Turnpike” (a dual-track self-propelled car ride), “Squiddly Diddly” (a children’s sized turtle ride), a loading station for the Von Roll Swiss Skyride, the “Scooby Doo” (a family sized wooden coaster) and “The Enchanted Voyage” (a dark ride journey through the world of HB cartoons). In addition, the park featured HB characters in advertising, literature and most memorably as the icons for the park’s parking lot signs.

HB Land Mascots

The mascots are coming, hooray-hooray, the mascots are coming, hooray-hooray…

HB Land Mascots 2

They’re hot, they’re moist and they’re spoiling for a hug. Have fun.

For the park’s second season, more theming elements and re-paints to rides help spiff up the area a bit. Props designed and created by HB studios – such as fiberglass characters and an animated snail in front of the “Enchanted Voyage” – helped improve upon the theming from the opening season. Following 1973, “The Happy Land of Hanna-Barbera” actually remained relatively untouched for a decade with the exceptions being cosmetic changes to the façade of the “Enchanted Voyage”, the addition of “Boulder Bumpers” (a Flintstones-themed bumper car attraction added in 1978) and the re-theming of the “Scooby Doo” coaster to “The Beastie.”

Gullivers Galley

Come to Gulliver’s Galley and play the wondrous game, Stomp-A-Lilliputian.

In 1982, (the 25th anniversary of Hanna-Barbera Studios and the 10th anniversary of Kings Island) the park spent $2.1 million to remodel and update. Re-branded “Hanna-Barbera Land”, the themed section increased its land space by 50 percent adding 20 new rides and participatory attractions. Among the new features were: “Shaggy’s Silly Sticks (an elaborate climbing structure), “Fools House” (a walk-through fun house), “The Hanna Barbera Carousel (a merry-go-round featuring HB icons) and “Scooby Choo” (a miniature railroad).

Courtly_Jester_is_here!

“Yay, puns!”

In addition, a brand-new interactive blue elephant fountain and “The Puppet Tree” (a marionette/puppet theater) were added. Finally, the station for the Von Roll Swiss Skyride (which had been removed two years prior) was converted to the “Hanna-Barbera Shop.” Both William Hanna and Joseph Barbera attended the opening festivities of the “new” land on April 19, 1982 along with over 100 elementary-aged kids.

HB Land Entrance 2

“Grade-schoolers. Now that’s good eatin’! Just kidding, we don’t eat ’em, we just put ’em to work in our Happiness Mines.”

Just two years later, in 1984, the park entered into a $1 million licensing deal to bring the immensely popular “Smurfs” to the park. (The Smurfs aren’t original creations of Hanna-Barbera, but H-B produced the Smurfs Saturday morning TV series, so there ya go.) Papa Smurf, Brainy Smurf and Smurfette began roaming the midway and the “Enchanted Voyage” was re-themed to “Smurf’s Enchanted Voyage.”

Smurfs Enchanted Village

When the Smurfs performed their own rendition of “I’m Blue” by Eiffel 65, I cried…mainly because they locked the door to the exit.

However, the most significant Smurf-themed addition to Kings Island was not a ride at all. It was actually the renowned “Smurf” blue ice cream – a tasty blueberry flavored sweet that has become a staple of the park. It was a runaway hit and remains, to this very day, Kings Island’s most popular treat (although now simply called Blue Ice Cream).

Gargamelgrinningface

“Don’t get too excited, it’s not made with ground-up Smurf guts. What a letdown!”

The Smurfs called Kings Island home through the 1991 season, but when their popularity dipped they were phased out. It was also at this time that the ever-popular “Enchanted Voyage” (still themed to Smurfs) bid farewell to Kings Island. A beloved original staple of the park, the ride was in desperate need of updating. Upon its closure, the attraction was modernized and converted to “Phantom Theater.” The park utilized part of the original “Voyage” show building and land to create the “Hanna-Barbera Theater” and install the “Scooby Zoom” coaster (currently named “Great Pumpkin Coaster”). “Dick Dastardly’s BiPlanes were also added and, after 20 years of service, Winnie Witch’s Cauldrons were retired and replaced with “Pixie and Dixie’s Swingset”.

In 1998, Hanna-Barbera Land received its final facelift. The park bid farewell to the familiar rainbow entrance arch which had existed in various forms since the opening season…

danvs_skywardscream

“NOT THE RAINBOW!!!!!!!!”

…And they repainted, relocated or re-named virtually every existing HB ride. Three new rides were added including “Yogi’s Sky Tours”, “Atom Ant Skyway” and “Scooby’s Ghoster Coaster.” A first of its kind, “Scooby’s Ghoster Coaster” was a suspended single-rail coaster which featured an elevator lift that took bat-shaped cars (holding one adult and one child) on a flight over the area!

ScoobyDoo

“Zoomy-zoomy-zoom!”

In 1995 a “Nickelodeon Splat City” themed area had been introduced at the park and took the location of the former HB Marathon (Sunshine) Turnpike ride. This infiltration of immensely popular, and current television cartoon characters would eventually outshine the dated HB theme. Yogi, Fred Flintstone and Huckleberry Hound, still ingrained into adults who had grown up with them, were now seen as outdated and unpopular with new generations. In 2001, a Nickelodeon expansion would prompt more loss to the HB theming, and by 2006 the Hanna-Barbera theming would be discontinued and removed from the park altogether. Even the “Beastie” coaster would receive Nickelodeon branding.

Spongebob Meh

This signified a definitive end of an era for the park, Hanna-Barbera, and the guests that had enjoyed the kids’ area for 32 years.

The Nickelodeon theming would only last for another four years. In 2010, the entire kids’ area was re-imagined with the wholesome, and long popular Peanuts characters. All kid’s area rides and attractions would receive new themes with names based on Charles Schulz’s characters Charlie Brown, Snoopy, Linus, Lucy and more.

Planet Snoopy

Peanuts? Really? I get that those characters are popular, but Charlie Brown and company are such a weird choice to build a theme park around. Have you ever read Peanuts? It’s one of the talkiest, moodiest and most borderline depressing comics strips ever written. Those kids are never happy; they spend most of their time parading their neuroses around…constant failure, battling one’s inner demons and unrequited love don’t exactly scream ‘fun times at the park’.

Peanuts Gang

Don’t let this ‘Happy Dance’ pic fool you…that’s just a PR thing.

The Happy Land of Hanna-Barbera lasted from 1972 to 2005. Hanna-Barbera isn’t everybody’s cup of tea: they tended to recycle a lot of their concepts, premises and characters, also they pioneered the art of ‘limited animation’, but who says that only Disney can have their own designated amusement nation?

Mickey Mouse

“Hail to the King, baby!”

My family and I actually visited the Happy Land of Hanna-Barbera back in the ancient 1970’s, back when Kings Island was still called Kings Dominion, and we got our picture taken with Drooper of the Banana Splits. (He’s no Bingo, but he’s still a Banana Split, dangit!) after Huckleberry Hound ran away from us. Some mascots are just touchy about blowtorches, I guess. I’ve always been more of a Looney Tunes fan, but I’ve enjoyed some of H-B’s output, and I’m OK with lands full of colorful characters which manufacture happiness, so hats off to the Happy Land!

HB Land Entrance

Mmm, now that’s good rainbow!