Player Two Start!: Norimaro – The Man, The Myth, The Legend

Today, we’re going to spend some time talking about….this guy.


For those who don’t know, it’s Norimaro from Capcom’s Marvel Super Heroes Vs Street Fighter. Norimaro is an original character created and owned by Japanese comedian Noritake Kinashi (one half of the comedy duo known as “The Tunnels”) who represents neither Marvel nor Capcom. He appears as a regular character only in the Japanese arcade and console versions of the game, but was removed in all the overseas versions. He portrays a nerdy, cowardly schoolboy-type guy armed with a camera, who throws common school items like mini-Gouki (mini-Akuma) dolls and plushies as projectiles, and would attempt to ask for his opponent’s autograph mid-battle (can be seen when the player presses the START button during a match). Occasionally if this is done while facing the computer controlled Dan, his taunt will be done where he signs an autograph and throws it at Norimaro. He uses the comical “Hyper Strong Miracle Treasure” Hyper Combo, which has him throwing a massive amount of school supplies and other objects, and the equally-comical “Ultra Variety Private Memories” Hyper Combo, where he rushes his opponent and inflicts a multi-hit combo while wearing costumes. He is playable on the US version via hacking or if a cheat code is done with an emulator, and even has English dialogue in the Apocalypse and ending scenes, as well as win quotes, which indicates that he was intended for the overseas versions as well in the development stages of the game. Likewise, while he has been removed from most of the game’s overseas promotional materials, some overseas gameart still contains him, such as the game cover art above.

Here’s a taste of Norimaro in action:

Norimaro’s special movies include:

  • Tourist’s Treasure: Norimaro panics and turns around, which swings his bag and causes a doll or a school item to fly out, which acts as a projectile. The many items tend to vary, from a protractor to an Akuma figurine.
  • Personal Victory Jump: Norimaro leaps into the air diagonally body first, yelling “Shouryuuken” in what he probably thinks is a deep, serious voice. Works as an anti-air, has some recovery time, but sadly is the weakest anti-air in the game.
  • Fierce Hand Current: Norimaro cries while flailing his arms about while moving forward a distance, then falls over. Is a good move and sends the opponent flying if connects and does multiple hits, but has a lot of recovery time.
  • Banana Slip: Norimaro slips with a banana peel, launching the opponent in the air. This is Norimaro’s hard kick and technically isn’t a special move, but it has a special feature: if the banana hits the opponent, he will slip as well, and the peel can hit OTG.

Hyper Combos:

  • Hyper Strong Miracle Treasure (Level 1): Norimaro panics and throws thousands of school supplies and toys out of his bag.
  • Ultimate Grand Champion Jump (Level 1): Norimaro charges and then does a body-first diagonal high jump that hits multiple times.
  • Ultra Variety Private Memories (Level 1): Auto-combo/ranbu super. Norimaro dashes forward, and if this hits, he rapidly switches between a variety of silly poses which recount his memories, such as taking a bath, hiding behind his father, drawing on the floor, flipping an egg, dressing up as Rockman, playing with a teddy bear, being bit in the leg by a dog, playing in a cardboard car, and singing karaoke.

Unbenkownst to us Yanks, there were some additional Norimaro animations which didn’t make it to the final cut, such as the one below, in which Mr. N spots something interesting and jumps to the ground. This animation would have been used for victories against the game’s female characters, Chun-Li and Sakura; instead of his usual win animation of heading over to the fallen form of his opponent and snapping a photo of himself, Norimaro would take this opportunity to sneak a peek under his defeated opponent’s skirt. You dirty dog, you!

“Ooh, what do we have here??”

There is also what appears to be a unused Hyper Combo depicting our guy fantasizing about a particular Capcom character, triggering an explosive nosebleed. Several variants of this animation exist, specifically for Chun-Li, Sakura, Cammy, Morrigan and Felicia, as well as Anita (a little girl) and Zangief (a man). Clearly, this silly otaku’s fandom isn’t limited to just the ladies!



One final point of confusion (for us Americans, anyway) is Norimaro’s game ending. Bizarrely, beating the game shows Norimaro’s ending images with Dan’s ending dialogue and Captain America’s nametag. Norimaro’s ending is basically him conquering the world, dying, and becoming a tedious subject for history books. Living proof that nerds rule.

This image has an empty alt attribute; its file name is sailor-moon-usagi-tsukino.gif

“Oh, I’ve got to get me one of those!”


“Norimaro = HAWT!”

These remarks come as a surprise to no one, since it’s well known that Mr. N rocks the sexy!


One thought on “Player Two Start!: Norimaro – The Man, The Myth, The Legend

  1. Some Norimaro trivia:

    -One of the various animations in Norimaro’s “Ultra Variety Private Memories” was removed the US version of the game because it depicted Mr. N in the bathtub.

    -Right before his Super Attack, Norimaro exclaims “I WARNED YOU!!”


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