The Retro Bin: SMES (Saturday Morning Entertainment System)

Kids love Saturday morning cartoons, and kids love video games, so wouldn’t it be great if someone made a Saturday morning cartoon based on a video game? Thankfully, someone did. Today the Retro Bin looks at SatAM video game-based cartoon shows. Shows such as The Super Mario Brothers Super Show! ..Or Captain N: The Game Master…. ..Neither of which I’ll be discussing here. These shows have already been covered quite tellingly by other online personalities, most notably Doug Walker (the Nostalgia Critic) and Chad Rocco (CR!), so there’s nothing I can say about these cartoons that hasn’t already been said. We also won’t be covering The Power Team or Pac-Man and the Ghostly Adventures since Twinsanity has already discussed those shows here and here. There was also a little thing called Club Mario….

(Yeah, this happened)

…But the less said about that, the better.

“What were they thinking?!?”

Now on to the shows we will be discussing. The very first American cartoon based on a video game was Pac-Man, which ran on ABC Saturday morning from 1982 to 1983.

OK, one thing I never got about this show: what was that guy Mezmaron’s deal? Who or what was he? Why was he the only humanoid in Pac-Land? Why did he want the Power Pellets anyway? And why did he need them take over (or whatever his motivation was)? The guy was a freaking GIANT compared to the Pac-Landers; he could’ve just stomped through the city Godzilla style to get what he wanted. Come to think of it, I could never truly get into this show because of how badly Hanna-Barbera messed up on the ghost characters… They made Clyde the boss, Inky the dufus and Blinky a coward. Have these people not played the game? Were they really that blind to Pac-Man lore? It was NEVER like that in the games. Anyone who’s played the games knows that BLINKY is the lead ghost, as he’s the fastest, Pinky tries to ambush Pac, Inky’s moves are random and Clyde is the slowest ghost, hence their names:

CHASER (Blinky), AMBUSHER (Pinky), FICKLE (Inky) and STUPID (Clyde).

There were never 5 ghosts and there was no purple ghost. Yes, Virginia, there was a Sue, but that was just the name of the orange ghost in Ms. Pac-Man. if HB wanted a female ghost, why didn’t they just make Pinky female like every other adaptation of Pac-Man did? And why were called the “Ghost Monsters” anyway? That’s redundant, like saying “Vampire Ghouls”.

Moving on, in response to Pac-Man on ABC, a year later CBS countered with Saturday Supercade, produced by Ruby-Spears, figuring if 1 video game cartoon was working for ABC, then surely a show with several video games would work for them. Surely. Saturday Supercade featured no less than 5 separate segments, so much so that 2 of them, Pitfall! and Q*Bert had to rotate in order to fit the 60-minute allotted time frame.

The first season roster went thusly: there was Donkey Kong, in which the titular gorilla had escaped from a zoo and was now roaming the countryside, relentlessly pursued by Mario and Pauline encountering highjinks along the way. (Clearly we the audience were supposed to be rooting for the gorilla, which is weird considering how in the original game Mario was the character you played as. This series seemed to be following the continuity of Donkey Kong Junior, which begins with Mario having captured DK. Given the video game icon Mario would go on to be, seeing him as the antagonist was kind of funny.) Running concurrently along that series was the aforementioned Donkey Kong Jr., in which Junior is also roaming the countryside looking for DK Sr., also encountering highjinks along the way.

So are the Days of Our Lives.

Then there was Frogger, which depicted the title character as an investigative reporter for the Swamp Gazette, and all of his assignments involved him crossing some street and getting hit by a car, leaving him squished flat with flies buzzing over his carcass.

“Ew.” “Seriously?” “So gross.”

Q*Bert featured the orange Noser as a teenager in a quasi-1950’s suburban setting, complete with malt shops, jukeboxes, his game enemies Coily, Ug, Wrong-Way and Viper as Aaron Von Zipper-esque greasers, a little brother named Q*Bit, a girlfriend named Q*Tee (get it?), a dimwit best buddy in a Fonzie jacket named Q*Ball and as an added bonus, one of the show’s background characters was a female Noser named Q*Val who despite the 50’s era setting, spoke stereotypical Valley Girl lingo (this was the 80’s after all)…and that was her entire character shtick! Q*Val proved so popular with fans that in the second season, she supplanted Q*Bit as the 4th main character, so were were treated to even more lines like:

“I am totally, like, cubing out to the max!”

“Wow. She sure mastered that one dimension.”

The final attraction was Pitfall!, based on the Activation game of the same name, which featured the game’s hero Pitfall Harry, his niece Rhonda, a cowardly panther mascot named Quickclaw and lots and lots of swinging on vines. Saturday Supercade‘s second season only had 4 segments, so no 2 needed to rotate.

For season 2, Pitfall!, Frogger and Donkey Kong Junior were each given the ol’ pink slip, so if there ever was a heartfelt reunion between DKs Senior and Junior, we never saw it. As for whatever became of Frogger and Pitfall Harry?

The new attractions were Kangaroo, again based on the game of the same name, starring the titular star (here named KO Katie), her joey, imaginatively named Joey, and their friends having mild adventures in a city zoo. The Monkey Biz Gang (Bingo, Bango, Bongo and Fred), enemies who kidnapped Joey in the game, were here given Bulk & Skull status: not actually evil, just selfish, scheming and stupid. The show deserves some credit for remembering Kangaroo; most of our contemporaries have forgotten that game ever existed. The other new segment was Space Ace, which basically followed the same plot as the game: a blond bohunk space ranger battles an evil blue skinned alien named Borf (excuse me!), whose main weapon of choice was the dreaded Infanto Ray, which turned its victims into babies. Ace gets hit by the ray prior to the first episode, but of course he’s too much of a manly man to be fully transformed, so instead of getting turned into an infant, he just occasionally switches back and forth between his normal form and that of a 19 pound weakling called ‘Dexter’, whom Ace’s partner, Officer Kimberly, tries to pass off as her little brother, so as not to alert their superior officer of Ace’s condition (though you’d have to be blind or terminally stupid to not guess that they were one and the same; Space Ace and Dexter were never seen together, they had the same hair color and outfits, sometimes dude would transform right in front of the guy and he never spotted it!). The most notable thing about the Space Ace cartoon was that Kimberly was voiced by Nancy Cartwright (aka the Woman who Would Be Bart Simpson) and how she went from looking like this…

PG-13!

To looking like this.

PTA-Safe.

USA Network has also tossed their hat in the video game cartoon ring. There was Street Fighter: TAS.

Hey, here’s an idea: let’s make a cartoon based on Street Fighter, but instead of making it like the game that everyone loves, let’s base it on that craptacular live-action movie, you know, the one where Belgian action star Jean-Claude Van Damme was hilariously miscast of all-American hero Guile, M. Bison was made into Magneto, Chun-Li became Lois Lane, Blanka was Charlie, Dhalsim was a scientist with hair, E. Honda was a hacker, Balrog tried typing on a computer while wearing boxing gloves, Ryu and Ken, the main characters of the game, were remade into the Two Stooges, Zangief worked for Shadaloo even though he never had any association with them in the game, Sakura appeared in a single episode and sounded like a 30-year-old and had a completely different back story, Akuma had a British accent, nothing in it resembled the game in any way and it sucked? Let’s go with that!

“Ew.” “Seriously?” “So dumb.”

USA also gave us Mortal Kombat: Defenders of the Realm.

Hey, another idea: let’s take Mortal Kombat, a game known for its’ graphic violence, murder and gore, a game which all but forced the ESRB ratings system into existence, and turn it into a watered-down kids’ cartoon without a drop of blood and no one ever dies? I love it! Give me 13 more!

Well, the show at least featured Clancy Brown as a snarky, sarcastic Raiden, so there was that.

Finally, take that Donkey Kong Country cartoon that aired on Fox Family…please.

“Ew.” “Seriously?” “So cheap.”

OK, this was only around 1999-2000, CGI was in its’ Stone Age, so I can overlook the creaky graphics, what I can’t excuse is how there were so many fun, and entertaining elements to the games this show was based on, and it utilized absolutely NONE of them. Where were the inventive levels? Where was Rambi, Squitter, Engaurde, Gnawty Beaver et al? What’s all this business about a Crystal Cocunut? What is Congo Bongo? The name of the place is Donkey Kong Island. Why is there a factory in the jungle? Who is this Bluster character? If they wanted a rival Kong for an adversary, why didn’t they use Manky Kong? Why’d they change so much? Did they think if the show resembled the game that no one would take it seriously? We’re talking about a game series about a clan of gorillas protecting their banana horde from sinister reptiles. What were they expecting? The Last Emperor?

Not all video game cartoons were perfect, but there was a certain charm to some of them. They weren’t the worst things video game related to hit TV.

Not by a looooooong shot.

Nerdvana: Driving With Toons

On this Nerdvana, we’ll be geeking out on some of my favorite modes of animated transportation. Those toyetic gas guzzlers that have been featured in cartoons that I’d like to drive myself in real life. Having said that…

“WE RIDE!!!”

Let’s start with one of my favorite vehicles from an anime; Speed Racer’s car, the Mach Five.

Go, Twinsanity, Go!

The Mach Five not only sports a stylish design, but it’s loaded to the teeth with specialized super spy type gadgets. I don’t know if those features are legal on the professional racing circuit, but they’d be cool to have.

Trivia Time: The “M” on the hood of the car doesn’t stand for Mach Five. Rather, it stands for “Mifune”. In Japan, Speed Racer’s name is Go Mifune (which is also why he wears a letter ‘G’ on his shirt). Mifune is not only the protagonist’s surname, but it’s also the name of his father’s motor company.

And of course there’s no way that I could have discussion about my favorite cartoon cars without mentioning The Wacky Races. Among my favorite Wacky Races car designs are the Convert-a-Car driven by Professor Pat Pending…

“My car is blinding you….with SCIENCE!”

The Convert-A-Car can be converted into an assortment of other vehicles, so it’s not only a racing car, it’s a transformer!

And I have to give props to the Crimson Haybailer, driven by The Red Max, because it’s flies!

“Come fly with me!”

Companies have been trying for decades to build the flying car, and this guy just up and does it.

Then there’s the car driven by Peter Perfect.

” Hee, hee, hee! Here comes the Perfect Man!”

First, I need to get this off of my chest: The name of Peter Perfect’s car is the Turbo Terrific!, Not the “Vroom Roadster”, as it was incorrectly referred to on a set of collectible drinking cups that were available at 7-11 many years ago! Way to out that you’ve never actually seen the show, guys! Now that that’s out of the way, I’ve liked the Turbo Terrific’s design, even if it does kind of look like an erect penis. The guy’s name is “Perfect”, after all.

“Huh-huh-huh! He said ‘erect’! Huh-huh-huh! Yeah! Heh-heh-heh! Heh-heh-heh-heh!”

Sorry, but I’ve thought that for years. Anyway, my favorite wacky races car design goes to the Mean Machine, driven by Dick Dastardly and Muttley.

“Eat dust, buster!”

The Mean Machine is not only purple (my favorite color), but it sports that freakin’ cool shark fin on the top. I don’t know why Dick felt the need to always cheat to win when his car had a rocket exhaust!

This one isn’t from a cartoon, but I have to give honorable mention to The Aquabats’ transport, the Battle Tram.

The Battle Tram not only looks cool, but it’s sports multiple rooms and is much bigger on the inside than it is on the outside. Any vehicle that borrows technology from the TARDIS from Doctor Who is OK in my book.

Owning or driving any of these cars would make one the envy of the neighborhood.

Un, no. Nobody wants to be you, Turbo Teen.

Time now, I think, for some music to burn rubber by:

Well, there’s nothing else for me to say, except get out there and RIDE!

“Putt-putt-putt! Walking is for (putt-putt-putt) losers!”

2 Funny: KFC Commercial Starring “Colonel Sanders”

Today’s 2 Funny is from Kentucky Fried Chicken (KFC)’s current advertising campaign starring a faux Colonel Sanders. Actually, it’s former Saturday Night Live cast member Darrel Hammond. Some people have been complaining that these commercials are in some way racist, but I’ve seen them, and I don’t that these ads portray a negative image of fast restaurant mascots at all.

That “big ol’ cookie” line cracks me up every time!

Nerdvana: The Golden Eel by Ween

Today’s Nerdvana is one of my favorite songs from the band Ween, “The Golden Eel”. In particular, it’s a performance of the song which the band did on the relatively obscure Comedy Central series, Viva Variety. I chose this specific version because this was my first exposure to the song (it’s what inspired me to later buy their album The Mollusk) and also because I particularly liked the orchestration here; it gave the song an Arabesque quality which I continue to associate with the song to this day. I always think of Arabian Knights style adventure and intrigue when I hear “The Golden Eel”. Enjoy.

Cartoon Country: Build Your Own Fantastic Four

fantastic-four-logo_160451-1920x1200

As regular followers of this site know, we’re pretty big Fantastic Four fans here. Maybe it’s because they’re the first superhero family, or how they’re technically adventurers and explorers more so than superheroes, or how they eschew the anonymity of secret identities (I hate secret identities with the fury of 1000 suns) in favor of celebrity status, maybe it’s because they’re rich, maybe it’s because they get to live in a 100 floor building which they own outright and has giant 4’s all over the top….

Or maybe it’s because they get to plaster their logo on everything they own. Makes it easy to keep track of your stuff.

Anyway, since the F4 will be getting a new reboot movie with some notable cosmetic changes; in which Johnny Storm and his dad are black but Sue Storm is curiously still white, the team have been re-imagined as model-pretty Millenials, Dr. Doom is a disgruntled internet blogger and the team jumps through a Stargate to get their powers instead of going into space. So I figured if those changes are permitted, then anything goes. Today’s Cartoon Country invites you (well, mostly me) to Build Your Own Fantastic Four.

The rules are simple: pick 4 characters that you find fantastic and if you think they’d look cool in blue spandex with a ‘4’ monogram on it, make ’em a team. The characters don’t have to be superheroes, or from Marvel, or even action stars, just characters you think are cool and would bring something decent to the table. But 4’s the limit of course. What makes a character fantastic?

“Being fantastic isn’t about being muscular or powerful or famous or dominant. It’s about using your special gifts and talents to help people and make the world in which we all live a better place.”

“Or just being named PIZZA STEVE!!”

OK. now that we’ve set the ground rules, here is the roster for my Fantastic Four.

1. TECNA (Winx Club)

tecna-the-winx-club-15945307-640-575

Most teams rely on high-tech, the Four Freedoms Plaza is full of crazy-cool gadetry, so a tech genius is necessary. Tecna is a freaking fairy whose magic power is technology. Tecna is fairy character made for a geek like me. What makes Tecna fantastic? Well, aside from possessing and IQ of 150, that’s 1-5-Oh-, her powers are entirely based on technology and digital energy, but, on occasion, she has been known to control electricity. She can create shields of green energy, which she ironically calls a “Fire Wall”. She can also create digital cages and walls of techno energy (called “Laser Cage” in the RAI English version), as well as throw blasts of green energy which can immobilize a person for a short time – or cause them to explode (called “Electric Storm” in the original RAI and RAI English versions). She can also create digital holograms (illusions) and traps which can restrain her foes. Tecna is able to manipulate any machine and is able to connect with different networks which she use as maps to help locate objects. She is able to shoot rays of digital numbers and use them as shields that protect her and others. Tecna thinks like a computer as she is able to scan object to gain information and speak binary code and is able to restore balance/order. Plus, anybody who’s outer appearance consists largely of purple and lavender is A-OK in my book.

2. SABRINA SPELLMAN (Sabrina the Teenage Witch)

Sabrina-Secrets-of-a-Teenage-Witch

You know what the Fantastic Four doesn’t have? A magic guy or gal. I chose Sabrina because she’s endured over several series and comic book adaptations over the years (including a quasi-manga series), and she’s powerful, but not too powerful, otherwise they’d be able to magic their way out of any situation and life would be boring. Plus, she was once played by Melissa Joan Hart. Bonus. Also, her latest series on the former Hub network is now kaput, so she’s got some free time now. Cast those spells and sparkle on, girlfriend.

3. MONICA (Monica’s Gang)

Mônica

M’kay, this is an esoteric choice (hey, Jason told you in the last What Up? article that what we cover here would get esoteric at times, you can’t say we didn’t warn you) as this character is almost wholly unknown in the U.S., but nonetheless she fits the role as far as I’m concerned. For those who don’t know, here’s some background information:

Monica’s Gang (originally titled Turma da Mônica in Portuguese) is a popular Brazilian comic book franchise created by Mauricio de Sousa.

The series was originally based on a newspaper comic strip in which the protagonists were Blu (Bidu) and Franklin (Franjinha), launched by the newspaper Folha da Manhã in 1959. Over the years the series has been gaining a large audience, with new characters constantly being added to the lineup. Jimmy Five (Cebolinha) and Monica (Mônica) were eventually given their own comic books, hence the title “Monica’s Gang.” The characters and comics were eventually adapted into cartoons, video games, movies, theme parks and a wide range of products.

The stories revolve around the adventures of Monica and her many friends in the fictional neighborhood of “Limoeiro” in São Paulo. The neighborhood was inspired by the neighborhood of Cambuí, in Campinas and the city of Mogi das Cruzes, where de Sousa spent his childhood. Monica herself is a 7 year old, strong and decisive girl, who does not tolerate impertinence, but at the same time, has her moments of femininity, she will not let go of her blue stuffed rabbit called Samson (Sansão). This rabbit, which she loves so dearly, is also a weapon against boys. Monica frequently uses her superhuman-level strength to best neighborhood bullies, most notably Jimmy Five and Smudge.

I deliberately wanted to go against the grain with the team’s strongest member; I didn’t want the team’s muscle to some big, bulky guy; making the powerhouse of the team some huge Crunch McRockAbs would be what everyone would expect. A little 7-year-old who’s a bone-crusher? Sign me up.

4. JUMPY GHOSTFACE (Hero: 108)

Jumpy_Ghostface

Another thing the Fantastic Four has never had is an animal member. Yeah, they had H.E.R.B.I.E. the robot for a brief time, but that doesn’t count. As followers of this site know from past articles, I’m a big fan of Jumpy Ghostface. Like Monica he’s deceptively powerful; able to utilize a jump rope as a weapon and wrap his ears around his head like a ninja mask. I’m big on cutesy characters capable of kicking ass. ‘What’s his super power?’ you ask? You kiddin’? He daydreams battle strategies and solutions, even in the heat of battle, and whoever stares too closely at his swirling eyes while in daydream mode will get swept into his fantasy. Anyone who says imagination isn’t a superpower will get a lengthy lecture from the folks at the Children’s Television Workshop. Plus, I freaking love that name: Jumpy Ghostface. It’s adorably disturbing.

So there you have it. My Fantastic Four. A little off the beaten path, but still unique and entertaining. You’ll also notice that 3/4 of my quartet are female, this is intentional. Male dominated teams are a dime a dozen, again, I wanted to do something different. So now that our team has been assembled, there’s one question that needs to be addressed.

'HOW SOON UNTIL THEY FACE DOOM???

‘HOW SOON UNTIL THEY FACE DOOM???”

Ah, no. Something much more pressing…

Who's got the keys to the Fantasticar?

Who’s got the keys to the Fantasticar?