Player Two Start!: A Salute to Sunset Riders

On this installment of Player Two Start, I’ll be paying tribute to a much liked but mostly forgotten title; Konami’s Sunset Riders.

Sunset Riders

Sunset Riders is a side-scrolling run-and-gun style shoot-’em-up released by Konami as a coin-operated video game in 1991. The game is set during the American Old West, where the player takes control of a bounty hunter who is seeking the rewards offered for various criminals. The coin-op version was released in two variants: a 2-player version and a 4-player version. Home versions of Sunset Riders were released for the Sega Mega Drive (Genesis) in 1992 and for the Super Nintendo Entertainment System in 1993.

My first exposure to this game was when I saw it my local bowling alley. I watched 2 people go through the game. One reason why this game interested me was that there weren’t many games video games focusing on American Wild West Cowboys.

“Yippee-Yi-Yo-Cow-Yea! And other bad cattle puns!”

Yeah, I know these guys had a video game too, but Sunset Riders came first and I’ve never actually played the Moo Mesa game.

The game, which is set in a fanciful version of the American Old West, revolves around four bounty hunters named Steve, Billy, Bob, and Cormano who are out to claim rewards given for eliminating the most wanted outlaws in the West. At the beginning of each stage the player is shown a wanted poster, showing the criminal, the reward for stopping them, and the line “Wanted dead or alive”.

Sunset Riders Select Screen

The criminals had names like Simon Greedwell, Hawkeye Hank Hatfield, El Greco and Paco Loco. One thing that I especially liked about this game was the soundtrack. Enjoy these Western jams:

All right! Pass me a beer (root, that is)!

Two years after the arcade game came out, I bought the home version for the Super NES. We rented the Sega Genesis version once…only once. Neither the SNES nor the Genesis version of Sunset Riders were 100% translations of the arcade game, but the SNES version was the better of the 2. Out of the four main characters from the arcade game, only Billy and Cormano are featured. The two characters in the Genesis version were given surnames that they originally didn’t have in the arcade version (Billy Cool and Cormano Wild). The controls are identical to the arcade version aside from the addition of two shooting buttons instead of just one: one button allows the player to walk and shoot at the same time, while the other shoot button keeps the character still when pressed down, allowing the player to change their aim only. Only four of the eight bosses from the arcade version are featured, and each of the four chapters are divided into two stages. Each boss dialogue is worded in a text bubble instead of voiced. The power-up icons have also been replaced as well. Unlike the other versions, the player can cause a dynamite stick to explode by shooting it. To access the bonus stages, the player must collect a Star-shaped item located in either stage of each chapter. The bonus stages also differ from the ones in the arcade version: the player chases after a moving wagon on a horseback, while the woman in the wagon tosses bonus coins and extra lives at the player’s path. The best thing about the Genesis version was that it had a code where you could give yourself 99 continues.

The SNES version was better (here, all 4 of the main characters were included and playable), but it wasn’t a perfect translation either. a few changes were made for the home version:

  • The barfly that kisses the player character in Stage 1 as well as the saloon dancers from Stage 4 are dressed more conservatively compared to the arcade version.
  • Hunter dogs, which were present in first segment of the final chapter in the Genesis version, were removed.
  • The characters’ dialogue is printed as on screen captions as the characters speak their lines.
  • the Native American enemy characters from Stage 6 were removed and replaced with regular outlaws, leaving only Chief Scalpem (who is renamed Chief Wigwam and re-voiced in the SNES game) as the stage boss.
  • The dynamite tossing female bandits were replaced with male bandits in the SNES port as well.
  • In Stage 1 in the arcade version, when the bounty hunters come out of the saloon, they’re shown taking a swig, but in the SNES version, they just pose. Come on, guys! It’s a saloon! We all know what went on in saloons. Guys weren’t playing marbles in there!
  • While most voice clips are carried over from the arcade, some voice lines are either re-worded or replaced with other less offensive lines for censorship purposes. For example, one of the later end level bosses, El Greco, in the arcade version says to the protagonists “Die, Gringo!” just before the gun fight starts, and then “Adios, amigo!” after he’s defeated. However, in the SNES version, El Greco just says “Adios, amigo!” twice. Another example, in the Smith Brothers saloon in the arcade, one Smith Brother says “We’re gonna blow you away!” and then the other one says “Yeah! Yeah!”, but in the SNES version, only the first brother speaks. Also, after the Brothers are defeated, the first one of them to die says “Holy smoke!”, while the second one before dying says “That was a bang!”, but in the SNES version, the “Holy smoke!” line is taken out. Goodness knows that we can’t show a character using the word “Holy” in a game about bounty hunters and outlaws shooting each other to death.
The PC Police strikes again!

The PC Police strikes again!

One of the great mysteries of the universe is: why did this game never get a sequel, update or a follow-up game? Aero the Acrobat got a sequel. Joe & Mac got a sequel. Chuck Rock got a sequel. Gex got a sequel. Bug got a sequel. Toe Jam & Earl got a sequel. Bubsy got 3 sequels!  If Bubsy and Toe Jam and Earl can get new titles, then why on Earth has no one ever attempted to revive Sunset Riders? Just about everything comes back nostalgically, so perhaps one day someone will decide that it’s time to bring Sunset Riders into the 21st century. Just about everything else from the 1990s is getting revived.

Well, maybe not these guys.

Well, maybe not these guys.

…but until then, let’s offer a salute to Sunset Riders. Maybe I’ll play this game again…if I can ever recover my old NES from whatever forgotten limbo it’s currently floating around in.

SAAAA-LUTE!!!

2 Funny: Kaptain Kool & the Kongs – Building a Kool Ride

Today’s 2 Funny is another skit from ABC’s The Krofft Supershow featuring the glorious glam-rock band Kaptain Kool & the Kongs. The Kaptain wants a stylin’ motorcycle and enlists his cronies to lend a hand, with the usual hilarity ensuing. Enjoy “Building a Kool Ride”.

Toons & Tunes: Lights, Camera, Mongoose!

Today’s Toons and Tunes comes from an episode of Discovery Family (Formerly The Hub)’s Littlest Pet Shop titled “Lights, Camera, Mongoose!”. In the episode, Sunil trades places with a famous movie star mongoose named Shahrukh. The other pets cater to Shahrukh’s every whim, but soon grow tired of his demands. The following is Shahrukh’s musical number from the episode:

Any show that gives us a bunch of cute pets performing a Bollywood style musical number is OK in my book!

Cartoon Country: Teen Titans – Dressing Up Like Robin

Today’s Cartoon Country comes to us from Teen Titans: TAS, specifically from season 4’s “The Quest”. After getting defeated in battle by a criminal martial artist, Robin heads East to seek out additional training from the legendary “True Master”. While he’s away, the other Titans try to fill the shoes (among other things) of their leader in this amusing B-plot. This is “Dressing Up Like Robin”.

Is it wrong that I enjoyed these kinds of goofy shenanigans more than superhero/action elements of the show? If Teen Titans GO! could consist of material like this instead of the characters shouting all of their lines and acting like uncaring, sociopathic a-holes, then I could enjoy that show.

Player Two Start!: Favorite Pokemon Types

As you can probably tell, I’m in kind of a Pokemon groove this month, so in today’s Player Two Start I’ll be geeking out over my favorite Pokemon types, and my favorite Pokemon therein. NOTE: these are just my personal favorites; opinions can and will vary. Also, I won’t be getting super-duper technical with the game specs, since I’m light years from being an expert in that field. Finally, these won’t be in any particular order, so I won’t be numbering them. That said, let’s begin:

Y’know, it’s weird: I have a West Coast mindset, I love warm weather and summer and I hate the cold and winter, yet I love me some Ice Pokemon; I’ve always liked ice powers in general for some reason. I like to think of them as a rockin’ Cold Stone Creamery cone on a summer’s day.

Favorite Ice Pokemon: DELIBIRD

I was this close to picking Cloyster since it can fire a freakin’ ice beam, but I gotta give props to Delibird. He’s a penguin Pokemon who can fly, that’s already notable, and also he looks like an avian Santa Claus and gives out Presents as one of his attacks. Who doesn’t love to get gifts?

Another reason I like Ice Pokemon is because of the Elite Four trainer who specializes in Ice Pokemon, Lorelei.

Lorelei’s got an amazing set of….training skills. What did you think I was going to say?

“Plus she’s got some tig ol’ bitties, know whut I’m sayin’?”

“Cool, man!”

PSYCHIC

I’ve got my Third Eye on you!

I’ve also always been into psychic powers, so naturally I gravitated towards Psychic Pokemon immediately. I love messing with peoples’ minds…with my mind.

Favorite Psychic Pokemon: MEWTWO

I. Am. A Pokemon Badass.

Again, this was a close one; I almost picked Mew, since Mewtwo was cloned from Mew, but while Mew is cute and legendary all one with the cosmos and stuff, Mewtwo wasted an entire science lab when he first emerged into the world. That’s gotta be worth a few thousand badass points.

Coming in at a close second: GOTHORITA

In addition to being able to manipulate people with her psychic powers, she’s a humanoid Pokemon who looks like a Goth chick. Take it from someone who’s spent his fair share of time people-watching at the mall, Goth girls are hot.

“Everything sucks. Wanna talk about it?”

DRAGON

I absolutely LOVE that Dragons are a Pokemon type. I’ve always loved dragons. Dragons are awesome. Who wouldn’t want to have a dragon at your beckoned call? Scientists, take a break from cloning dinosaurs and create us a dragon or 2.

Favorite Dragon Pokemon: DRAGONITE

He’s big. He’s bright orange. He’s legendary. He’s a Dragon/Flying hybrid. He can fire an energy beam from his mouth. He rocks.

As with Ice types, another reason why I like Dragon Pokemon is because of a trainer who specializes in them, Iris.

Aside from possessing awesome hair, this little lady gets coolness points for showing us that you’re never too young, too small or too cute to…

ROCK THE DRAGON!!

FAIRY

Fairy Tails, plus fairy heads, limbs, brains and internal organs.

I was delighted when the Fairy type was created. I never thought Jigglypuff, Clefairy and Snubull worked as Normal types anyway.I love how there’s a Pokemon type dedicated to cuteness, dreams, magic and the awesomeness of pink.

“Yeah, I like Fairy Pokemon. They’re cute and whimsical. They fill my mind with images of rainbows, glitter and elven glades. Wanna make something of it, punk?!?”

Favorite Fairy Pokemon: SYLVEON

Eevee’s Fairy Evolution. It’s a peace-loving Pokemon that wraps its ribbonlike feelers around the arm of its beloved Trainer and walks with him or her and sends a soothing aura from its ribbonlike feelers to calm fights, charming its’ opponents so they won’t want to fight anymore.

“Yeah, we’re dreamy and lovely, but don’t start thinkin’ we Fairy types are wimps! I’ll chomp ya, man, I’ll chomp ya!”

STEEL

Industrial Strength, baby.

On the flip side, another new type I’m a fan of is Steel, my favorite metal (other than Heavy). Steel Pokemon are just badass.

Favorite Steel Pokemon: SCIZOR and STEELIX (tie)

The former is a Steel/Bug type with huge pincers waiting to crush you (plus he looks like a cross between a mantis, a crab and a Corvette)…

…While the latter is the only thing cooler than a giant rock serpent, a giant STEEL serpent.

“I’m a Man of Steel…type Pokemon! Yeah, it was bad joke, but I can shoot beams of fiery death from my eyeballs. Gonna heckle me??”

FIGHTING

The Order of the Fist

Come get some!!

I’m normally more into powers and finesse than brute force, but the whole “kick, punch, it’s all in the mind” bit does have a certain primal elegance to it.

Favorite Fighting Pokemon: HITMONLEE

He has no mouth, yet he wants to kick your ass. I think it’s kind of cool how Hitmonlee only uses kicks (as opposed to Hitmonchan, who only uses punches); reminds me of Sanji from One Piece, one of my favorite Straw Hat Pirates. How Hitmonlee eats, however,is anyone’s guess.

“Hey, you. Wanna rassle?”

ELECTRIC

Organic beings who can harness electricity are awesome sauce. You can win battles and keep your stuff charged.

Favorite Electric Pokemon: PIKACHU

D’aaaawww.

Yeah, picking the obvious fan favorite as your favorite is kind of lame (it’s like choosing Michaelangelo as your favorite Ninja Turtle or Pinkie Pie as your favorite Pony), but I like cute creatures who kick ass. never underestimate the power of a small, yellow, electric rodent who can send shockwaves through his cheeks.

“These Pokemon will put a shock to your system! There, I said it!”

So there you have it, my favorite Pokemon types. One thing’s for sure, with this kind of power at your disposal, being a Pokemon trainer takes a whole lot of….

Well, you know.